3rd person sadows & reflection

Слайд 2

Goal: To use the third person animations for shadow casting &

Goal:
To use the third person animations for shadow casting &

reflections
Justification:
FP animations are often fudged to look good in 1st and therefore can look bad in 3rd
A FP sprint animation would have the arms swinging up in front of the face
The STAP and translation pinning make the 1st look worse still

OVERVIEW: 3RD PERSON SHADOWS & REFLECTION