Kinematics of a particle. (Chapter 12)

Содержание

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Learning objective Be able to find the kinematic quantities (position, displacement,

Learning objective

Be able to find the kinematic quantities (position, displacement, velocity,

and acceleration) of a particle traveling along a straight path.
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Applications The motion of large objects, such as rockets, airplanes, or

Applications

The motion of large objects, such as rockets, airplanes, or cars,

can often be analyzed as if they were particles.
Why?

If we measure the altitude of this rocket as a function of time, how can we determine its velocity and acceleration?

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Applications A sports car travels along a straight road. Can we

Applications

A sports car travels along a straight road.
Can we treat

the car as a particle?

If the car accelerates at a constant rate, how can we determine its position and velocity at some instant?

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An Overview of Mechanics

An Overview of Mechanics

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Chapter 12: Kinematics of a Particle Section 12.2: Rectilinear Kinematics: Continuous Motion

Chapter 12: Kinematics of a Particle

Section 12.2: Rectilinear Kinematics:
Continuous Motion

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Continuous Motion A particle travels along a straight-line path defined by

Continuous Motion

A particle travels along a straight-line path defined by the

coordinate axis s.

The total distance traveled by the particle, sT, is a positive scalar that represents the total length of the path over which the particle travels.

The position of the particle at any instant, relative to the origin, O, is defined by the position vector r, or the scalar s. Scalar s can be positive or negative. The typical unit is meter (m).

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Velocity Velocity is a measure of the rate of change in

Velocity

Velocity is a measure of the rate of change in the

position of a particle. It is a vector quantity (it has both magnitude and direction). The magnitude of the velocity is called speed, with unit m/s.
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Acceleration Acceleration is the rate of change in the velocity of

Acceleration

Acceleration is the rate of change in the velocity of a

particle. It is a vector quantity. Typical units are m/s2.

As the text indicates, the derivative equations for velocity and acceleration can be manipulated to get: a ds = v dv

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Summary of Kinematic Relations • Differentiate position to get velocity and

Summary of Kinematic Relations

• Differentiate position to get velocity and acceleration.

v

= ds/dt ; a = dv/dt or a = v dv/ds

• Integrate acceleration for velocity and position.

• Note that so and vo represent the initial position and velocity of the particle at t = 0.

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Constant Acceleration The three kinematic equations can be integrated for the

Constant Acceleration

The three kinematic equations can be integrated for the special

case when acceleration is constant (a = ac) to obtain very useful equations. A common example of constant acceleration is gravity; i.e., a body freely falling toward earth. In this case, ac = g = 9.81 m/s2 downward. These equations are:
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Example Plan: Establish the positive coordinate, s, in the direction the

Example

Plan: Establish the positive coordinate, s, in the direction the particle is

traveling. Since the velocity is given as a function of time, take a derivative of it to calculate the acceleration. Conversely, integrate the velocity function to calculate the position.

Given: A particle travels along a straight line to the right with a velocity of v = ( 4 t – 3 t2 ) m/s where t is in seconds. Also, s = 0 when t = 0.

Find: The position and acceleration of the particle
when t = 4 s.

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Solution 1) Take a derivative of the velocity to determine the

Solution

1) Take a derivative of the velocity to determine the acceleration.
a

= dv / dt = d(4 t – 3 t2) / dt = 4 – 6 t
⇒ a = – 20 m/s2 (or in the ← direction) when t = 4 s
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Channel Setting Instructions for ResponseCard RF 1. Press and release the

Channel Setting Instructions for ResponseCard RF 1. Press and release the "GO"

or "CH" button. 2. While the light is flashing red and green, enter the 2 digit channel code (i.e. channel 1 = 01, channel 21 = 21). Channel is 11 3. After the second digit is entered, Press and release the "GO" or "CH" button. The light should flash green to confirm. 4. Press and release the "1/A" button. The light should flash amber to confirm.
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Quiz

Quiz

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A particle moves along a horizontal path with its velocity varying

A particle moves along a horizontal path with its velocity varying

with time as shown. The average acceleration of the particle is?

0.4 m/s2
0.4 m/s2
1.6 m/s2
1.6 m/s2

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A particle has an initial velocity of 30 m/s to the

A particle has an initial velocity of 30 m/s to the

left. If it then passes through the same location 5 seconds later with a velocity of 50 m/s to the right, the average velocity of the particle during the 5 s time interval is?

10 m/s
40 m/s
16 m/s
0 m/s

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Example Given: A particle is moving along a straight line such

Example

Given: A particle is moving along a straight line such that

its velocity is defined as v = (-4s2) m/s, where s is in meters.

Find: The velocity and acceleration as functions of time if s = 2 m when t = 0.

Plan: Since the velocity is given as a function of distance, use the equation v=ds/dt.
1) Express the distance in terms of time.
2) Take a derivative of it to calculate the velocity and acceleration.

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Solution

Solution

 


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Solution 2) Take a derivative of distance to calculate the velocity and acceleration.

Solution

2) Take a derivative of distance to calculate the velocity and

acceleration.
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Quiz

Quiz

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A particle has an initial velocity of 3 m/s to the

A particle has an initial velocity of 3 m/s to the

left at s0 = 0 m. Determine its position when t = 3 s if the acceleration is 2 m/s2 to the right.

0.0 m
6.0 m
18.0 m
9.0 m

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A particle is moving with an initial velocity of v =

A particle is moving with an initial velocity of v =

12 m/s and constant acceleration of 3.78 m/s2 in the same direction as the velocity. Determine the distance the particle has traveled when the velocity reaches 30 m/s.

50 m
100 m
150 m
200 m

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Ugly aircraft competition

Ugly aircraft competition

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Scale of Ugliness 1 = most beautiful aircraft ever built 2

Scale of Ugliness

1 = most beautiful aircraft ever built
2 = extremely

beautiful aircraft
3 = very beautiful
4 = pretty beautiful
5 = beautiful
6 = ugly
7 = pretty ugly
8 = very ugly
9 = extremely ugly aircraft
10 = most ugly aircraft ever built
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Focke Wulf 19a Ente (1927) 1 2 3 4 5 6 7 8 9 10

Focke Wulf 19a Ente (1927)

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Chapter 12: Kinematics of a Particle Section 12.3: Rectilinear Kinematics: Erratic Motion

Chapter 12: Kinematics of a Particle

Section 12.3: Rectilinear Kinematics:
Erratic Motion

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Learning Objective Be able to calculate position, velocity, and acceleration of a particle using graphs.

Learning Objective

Be able to calculate position, velocity, and acceleration of a

particle using graphs.
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Erratic Motion The approach builds on the facts that slope and

Erratic Motion

The approach builds on the facts that slope and differentiation

are linked and that integration can be thought of as finding the area under a curve.
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s-t-graph

s-t-graph

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v-t-graph Also, the distance moved (displacement) of the particle is the

v-t-graph

Also, the distance moved (displacement) of the particle is the area

under the v-t graph during time Δt.
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a-t-graph

a-t-graph

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a-s-graph

a-s-graph

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v-s-graph Another complex case is presented by the velocity vs. distance

v-s-graph

Another complex case is presented by the velocity vs. distance or

v-s graph. By reading the velocity v at a point on the curve and multiplying it by the slope of the curve (dv/ds) at this same point, we can obtain the acceleration at that point. Recall the formula
a = v (dv/ds).
Thus, we can obtain an a-s plot from the v-s curve.
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Example What is your plan of attack for the problem?

Example

What is your plan of attack for the problem?

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Solution The v-t graph can be constructed by finding the slope

Solution

The v-t graph can be constructed by finding the slope of

the s-t graph at key points. What are those?
when 0 < t < 5 s; v0-5 = ds/dt = d(3t2)/dt = 6 t m/s
when 5 < t < 10 s; v5-10 = ds/dt = d(30t−75)/dt = 30 m/s
v-t graph
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Solution Similarly, the a-t graph can be constructed by finding the

Solution

Similarly, the a-t graph can be constructed by finding the slope

at various points along the v-t graph. Using the results of the first part where the velocity was found:
when 0 < t < 5 s; a0-5 = dv/dt = d(6t)/dt = 6 m/s2
when 5 < t < 10 s; a5-10 = dv/dt = d(30)/dt = 0 m/s2
a-t graph
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Quiz

Quiz

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If a particle starts from rest and accelerates according to the

If a particle starts from rest and accelerates according to the

graph shown, the particle’s velocity at t = 20 s is

200 m/s
100 m/s
0
20 m/s

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The particle in the previous stops moving at t = …….

The particle in the previous stops moving at t = …….

10

s
20 s
30 s
40 s
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Example Given: The v-t graph shown. Find: The a-t graph, average

Example

Given: The v-t graph shown.
Find: The a-t graph, average speed, and distance

traveled for the 0 - 50 s interval.
Plan: What is your plan?
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Example Given: The v-t graph shown. Find: The a-t graph, average

Example

Given: The v-t graph shown.
Find: The a-t graph, average speed, and distance

traveled for the 0 - 50 s interval.

Plan: Find slopes of the v-t curve and draw the a-t graph.
Find the area under the curve. It is the distance traveled.
Finally, calculate average speed (using basic definitions!).

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Solution Find the a–t graph: For 0 ≤ t ≤ 30

Solution

Find the a–t graph:
For 0 ≤ t ≤ 30 a =

dv/dt = 0.4 m/s²
For 30 ≤ t ≤ 50 a = dv/dt = 0 m/s²
a-t graph
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Solution Now find the distance traveled: Δs0-30 = ∫ v dt

Solution

Now find the distance traveled:
Δs0-30 = ∫ v dt = ∫

0.4 t dt = 0.4 (1/2) (30)2 = 180 m
Δs30-50 = ∫ v dt
= ∫ 12 dt = 12 (50 – 30)
= 240 m
s0-50 = 180 + 240 = 420 m
vavg(0-50) = total distance / time
= 420 / 50
= 8.4 m/s

v = 0.4 t

v = 12

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Example Given: The v-t graph shown. Find: The a-t graph, average

Example

Given: The v-t graph shown.
Find: The a-t graph, average speed, and distance

traveled for the 0 - 48 s interval.
Plan:

Plan: Find slopes of the v-t curve and draw the a-t graph.
Find the area under the curve. It is the distance traveled. Finally, calculate average speed (using basic definitions!).

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Solution Find the a–t graph: For 0 ≤ t ≤ 30

Solution

Find the a–t graph:
For 0 ≤ t ≤ 30 a =

dv/dt = 0.2 m/s²
For 30 ≤ t ≤ 48 a = dv/dt = -0.333 m/s²
a-t graph
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Solution Now find the distance traveled: Δs0-30 = ∫ v dt

Solution

Now find the distance traveled:
Δs0-30 = ∫ v dt = (1/5)(1/2)

(30)2 = 90 m
Δs30-48 = ∫ v dt = [(-1/3) (1/2) (t – 48)2]
= (-1/3) (1/2)(48 – 48)2 – (-1/3) (1/2)(30 – 48)2
= 54 m
s0-48 = 90 + 54 = 144 m
vavg(0-48) = total distance / time
= 144 m/ 48 s
= 3 m/s

48

30

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Example Given: An aircraft is accelerating whilst taxiing. It starts with

Example

Given: An aircraft is accelerating whilst taxiing. It starts with a speed

of 2 m/s. The acceleration is given as a = 30 v-4 [m/s2]
Find: Determine the velocity and the distance covered after 40 s
Plan:

Plan: For the determining of the velocity acknowledge the fact that the acceleration has been given as a function of velocity
=> use a = dv/dt
For determining the distance acknowledge that we are now looking for distance s while a has been given
=> use a ds = v dv

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Solution

Solution

 

 

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Quiz

Quiz

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If a car has the velocity curve shown, determine the time

If a car has the velocity curve shown, determine the time

t necessary for the car to travel 100 meters.

8 s
4 s
10 s
6 s

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Select the correct a-t graph for the velocity curve shown. a

Select the correct a-t graph for the velocity curve shown.

a

t

a

t

a

t

a

t

A)

B)

C)

D)

A)
B)
C)
D)

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Ugly aircraft competition

Ugly aircraft competition

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Miles M.35 Libellula (1942) 1 2 3 4 5 6 7 8 9 10

Miles M.35 Libellula (1942)

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Chapter 12: Kinematics of a Particle Section 12.4: General Curvilinear Motion

Chapter 12: Kinematics of a Particle

Section 12.4: General Curvilinear Motion

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Learning Objective Be able to describe the motion of a particle traveling along a curved path.

Learning Objective

Be able to describe the motion of a particle traveling

along a curved path.
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Applications The path of motion of a plane can be tracked

Applications

The path of motion of a plane can be tracked with

radar and its x, y, and z coordinates (relative to a point on earth) recorded as a function of time.

How can we determine the velocity or acceleration of the plane at any instant?

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Applications A roller coaster car travels down a fixed, helical path at a constant speed.

Applications

A roller coaster car travels down a fixed, helical path at

a constant speed.
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General Curvilinear Motion A particle moving along a curved path undergoes

General Curvilinear Motion

A particle moving along a curved path undergoes curvilinear

motion. Since the motion is often three-dimensional, vectors are used to describe the motion.

The position of the particle at any instant is designated by the vector
r = r(t). Both the magnitude and direction of r may vary with time.

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Velocity Velocity represents the rate of change in the position of

Velocity

Velocity represents the rate of change in the position of a

particle.

The average velocity of the particle during the time increment Δt is
vavg = Δr/Δt .
The instantaneous velocity is the time-derivative of position
v = dr/dt .
The velocity vector, v, is always tangent to the path of motion.

The magnitude of v is called the speed. Since the arc length Δs approaches the magnitude of Δr as t→0, the speed can be obtained by differentiating the path function (v = ds/dt). Note that this is not a vector!

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Acceleration Acceleration represents the rate of change in the velocity of

Acceleration

Acceleration represents the rate of change in the velocity of a

particle.

If a particle’s velocity changes from v to v’ over a time increment Δt, the average acceleration during that increment is:
aavg = Δv/Δt = (v’ -v )/Δt
The instantaneous acceleration is the time-derivative of velocity:
a = dv/dt = d2r/dt2

A plot of the locus of points defined by the arrowhead of the velocity vector is called a hodograph.
The acceleration vector is tangent to the hodograph, but not, in general, tangent to the path function.

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Chapter 12: Kinematics of a Particle Section 12.5: Curvilinear Motion Rectangular Components

Chapter 12: Kinematics of a Particle

Section 12.5: Curvilinear Motion
Rectangular Components

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Learning Objective Be able to relate kinematic quantities in terms of

Learning Objective

Be able to relate kinematic quantities in terms of the

rectangular components of the vectors.
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Rectangular Components It is often convenient to describe the motion of

Rectangular Components

It is often convenient to describe the motion of a

particle in terms of its x, y, z or rectangular components, relative to a fixed frame of reference.

 

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Rectangular Components: Velocity

Rectangular Components: Velocity

 

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Rectangular Components: Acceleration The direction of a is usually not tangent

Rectangular Components: Acceleration

The direction of a is usually not tangent to

the path of the particle.

 

 

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Example Given:The box slides down the slope described by the equation

Example

Given:The box slides down the slope described by the equation
y

= (0.05 x2) m, where x is in meters.
vx = -3 m/s, ax = -1.5 m/s2 at x = 5 m.

Find: The y components of the velocity and the acceleration of the box at x = 5 m.

Plan: Note that the particle’s velocity can be related by taking the first time derivative of the path’s equation. And the acceleration can be related by taking the second time derivative of the path’s equation.
Take a derivative of the position to find the component of the velocity and the acceleration.

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Solution

Solution

 

 

 

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Solution

Solution

 

 

 

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Quiz

Quiz

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If the position of a particle is defined by r =

If the position of a particle is defined by r = [(1.5t2

+ 1) i + (4t – 1) j ] (m), its speed at t = 1 s is

2 m/s
3 m/s
5 m/s
7 m/s

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The position of a particle is given as r = (4t2

The position of a particle is given as r = (4t2

i - 2x j) m. Determine the particle’s acceleration.

(4 i +8 j ) m/s2
(8 i -16 j ) m/s2
(8 i) m/s2
(8 j ) m/s2

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Ugly aircraft competition

Ugly aircraft competition

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Kyushu J7W-1 Shinden (1945) 1 2 3 4 5 6 7 8 9 10

Kyushu J7W-1 Shinden (1945)

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Chapter 12: Kinematics of a Particle Section 12.6: Motion of a Projectile

Chapter 12: Kinematics of a Particle

Section 12.6: Motion of a Projectile

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Learning Objective Be able to analyze the free-flight motion of a projectile.

Learning Objective

Be able to analyze the free-flight motion of a projectile.

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Applications A firefighter needs to know the maximum height on the

Applications

A firefighter needs to know the maximum height on the wall

she can project water from the hose. What parameters would you program into a wrist computer to find the angle, θ, that she should use to hold the hose?
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Motion of a Projectile Projectile motion can be treated as two

Motion of a Projectile

Projectile motion can be treated as two rectilinear

motions, one in the horizontal direction experiencing zero acceleration and the other in the vertical direction experiencing constant acceleration (i.e. from gravity).
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Motion of a Projectile

Motion of a Projectile

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Kinematic Equations: Horizontal Motion Since ax = 0, the velocity in

Kinematic Equations: Horizontal Motion

Since ax = 0, the velocity in the

horizontal direction remains constant (vx = vox) and the position in the x direction can be determined by:
x = xo + (vox) t

Why is ax equal to zero (what assumption must be made if the movement is through the air)?

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Kinematic Equations: Vertical Motion Since the positive y-axis is directed upward,

Kinematic Equations: Vertical Motion

Since the positive y-axis is directed upward, ay

= – g. Application of the constant acceleration equations yields:
vy = voy – g t
y = yo + (voy) t – ½ g t2
vy2 = voy2 – 2 g (y – yo)

For any given problem, only two of these three equations can be used. Why?

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Example Given: vA and θ Find: Horizontal distance it travels and

Example

Given: vA and θ
Find: Horizontal distance it travels and vC.
Plan: Apply the kinematic

relations in x- and y-directions.

Since y = 0 at C
0 = (10 sin 30) t – ½ (9.81) t2 ⇒ t = 0 and 1.019 s

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Solution Horizontal distance the ball travels is; x = (10 cos

Solution

Horizontal distance the ball travels is;
x = (10 cos 30)

t
x = (10 cos 30) 1.019 = 8.83 m
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Example Plan: Establish a fixed x,y coordinate system (in this solution,

Example

Plan: Establish a fixed x,y coordinate system (in this solution, the origin

of the coordinate system is placed at A). Apply the kinematic relations in x- and y-directions.
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Solution vA = 19.42 m/s

Solution

vA = 19.42 m/s

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Quiz

Quiz

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The time of flight of a projectile, fired over level ground,

The time of flight of a projectile, fired over level ground,

with initial velocity Vo at angle θ, is equal to?

(vo sin θ)/g
(2vo sin θ)/g
(vo cos θ)/g
(2vo cos θ)/g

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Ugly aircraft competition

Ugly aircraft competition

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VariViggen (1967) 1 2 3 4 5 6 7 8 9 10

VariViggen (1967)

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Chapter 12: Kinematics of a Particle Section 12.7: Curvilinear Motion Normal and Tangential Components

Chapter 12: Kinematics of a Particle

Section 12.7: Curvilinear Motion
Normal and Tangential

Components
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Learning Objective Be able to calculate the normal and tangential components

Learning Objective

Be able to calculate the normal and tangential components of

velocity and acceleration of a particle traveling along a curved path.
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Application A roller coaster travels down a hill for which the

Application

A roller coaster travels down a hill for which the path

can be approximated by a function
y = f(x).
The roller coaster starts from rest and increases its speed at a constant rate.

How can we determine its velocity and acceleration at the bottom?

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Normal and Tangential Components When a particle moves along a curved

Normal and Tangential Components

When a particle moves along a curved path,

it is sometimes convenient to describe its motion using coordinates other than Cartesian. When the path of motion is known, normal (n) and tangential (t) coordinates are often used.

In the n-t coordinate system, the origin is located on the particle (the origin moves with the particle).

The t-axis is tangent to the path (curve) at the instant considered, positive in the direction of the particle’s motion.
The n-axis is perpendicular to the t-axis with the positive direction toward the center of curvature of the curve.

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Normal and Tangential Components The position of the particle at any

Normal and Tangential Components

The position of the particle at any

instant is defined by the distance, s, along the curve from a fixed reference point.
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Velocity in the n-t-Coordinate System The velocity vector is always tangent

Velocity in the n-t-Coordinate System

The velocity vector is always tangent to

the path of motion (t-direction).
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Velocity in the n-t-Coordinate System

Velocity in the n-t-Coordinate System

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Velocity in the n-t-Coordinate System So, there are two components to

Velocity in the n-t-Coordinate System

So, there are two components to the

acceleration vector:
a = at ut + an un

The normal or centripetal component is always directed toward the center of curvature of the curve. an = v2/r

 

 

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Special Cases of Motion There are four special cases of motion to consider.

Special Cases of Motion

There are four special cases of motion to

consider.
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Special Cases of Motion 3) The tangential component of acceleration is

Special Cases of Motion

3) The tangential component of acceleration is constant,

at = (at)c.
In this case, s = so + vo t + (1/2) (at)c t2
v = vo + (at)c t
v2 = (vo)2 + 2 (at)c (s – so)
As before, so and vo are the initial position and velocity of the particle at t = 0. How are these equations related to projectile motion equations? Why?
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Three-dimensional Motion If a particle moves along a space curve, the

Three-dimensional Motion

If a particle moves along a space curve, the n

and t axes are defined as before. At any point, the t-axis is tangent to the path and the n-axis points toward the center of curvature. The plane containing the n and t axes is called the osculating plane.

A third axis can be defined, called the binomial axis, b. The binomial unit vector, ub, is directed perpendicular to the osculating plane, and its sense is defined by the cross product ub = ut × un.

In our cases there is no motion, thus no velocity or acceleration, in the binomial direction.

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Example Given: A car travels along the road with a speed

Example

Given: A car travels along the road with a speed of v

= (2s) m/s, where s is in meters. r = 50 m

Find: The magnitudes of the car’s acceleration at s = 10 m.
Plan:

1) Calculate the velocity when s = 10 m using v(s).
2) Calculate the tangential and normal components of acceleration and then the magnitude of the acceleration vector.

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Solution The velocity vector is v = v ut , where

Solution

The velocity vector is v = v ut , where the

magnitude is given by v = (2s) m/s. When s = 10 m: v = 20 m/s

 

 

Normal component: an = v2/r
When s = 10 m: an = (20)2 / (50) = 8 m/s2

The magnitude of the acceleration is
a = [(at)2 + (an)2]0.5 = [(40)2 + (8)2]0.5 = 40.8 m/s2

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Example Given: A boat travels around a circular path, r =

Example

Given: A boat travels around a circular path, r = 40 m,

at a speed that increases with time,
v = (0.0625 t2) m/s.

Find: The magnitudes of the boat’s velocity and acceleration at the instant t = 10 s.
Plan:

The boat starts from rest (v = 0 when t = 0).
1) Calculate the velocity at t = 10 s using v(t).
2) Calculate the tangential and normal components of acceleration and then the magnitude of the acceleration vector.

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Solution The velocity vector is v = v ut , where

Solution

The velocity vector is v = v ut , where the

magnitude is given by
v = (0.0625t2) m/s. At t = 10s:
v = 0.0625 t2 = 0.0625 (10)2 = 6.25 m/s

 

 

Normal component: an = v2/r m/s2
At t = 10 s: an = (6.25)2 / (40) = 0.9766 m/s2

The magnitude of the acceleration is
a = [(at)2 + (an)2]0.5 = [(1.25)2 + (0.9766)2]0.5 = 1.59 m/s2

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Quiz

Quiz

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An aircraft traveling in a circular path of radius 300 m

An aircraft traveling in a circular path of radius 300 m

has an instantaneous velocity of 30 m/s and its velocity is increasing at a constant rate of 4 m/s2. What is the magnitude of its total acceleration at this instant?

3 m/s2
4 m/s2
5 m/s2
-5 m/s2

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Example Given: The train engine at E has a speed of

Example

Given: The train engine at E has a speed of 20 m/s

and an acceleration of 14 m/s2 acting in the direction shown.

Find: The rate of increase in the train’s speed and the radius of curvature ρ of the path.
Plan:

Determine the tangential and normal components of the acceleration
Calculate dv/dt form the tangential component of the acceleration
Calculate ρ from the normal component of the acceleration

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Solution Acceleration Tangential component : at =14 cos(75) = 3.623 m/s2

Solution

Acceleration
Tangential component :
at =14 cos(75) = 3.623

m/s2
Normal component :
an = 14 sin(75) = 13.52 m/s2

The normal component of acceleration is
an = v2/r ⇒ 13.52 = 202 / r
r = 29.6 m

The tangential component of the acceleration is the rate of increase of the train’s speed so
at = 3.62 m/s2

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Chapter 12: Kinematics of a Particle Section 12.8: Curvilinear Motion Cylindrical Components

Chapter 12: Kinematics of a Particle

Section 12.8: Curvilinear Motion
Cylindrical Components

Слайд 110

Learning Objective Be able to calculate velocity and acceleration components using cylindrical coordinates.

Learning Objective

Be able to calculate velocity and acceleration components using cylindrical

coordinates.
Слайд 111

Applications A cylindrical coordinate system is used in cases where the

Applications

A cylindrical coordinate system is used in cases where the particle

moves along a 3-D curve.

In the figure shown, the box slides down the helical ramp. How would you find the box’s velocity components to check to see if the package will fly off the ramp?

Слайд 112

Cylindrical Components We can express the location of P in polar

Cylindrical Components

We can express the location of P in polar coordinates

as r = r ur. Note that the radial direction, r, extends outward from the fixed origin, O, and the transverse coordinate, θ, is measured counter-clockwise (CCW) from the horizontal.
Слайд 113

Velocity in Polar Coordinates

Velocity in Polar Coordinates

Слайд 114

Acceleration in Polar Coordinates

Acceleration in Polar Coordinates

 

 

Слайд 115

Cylindrical Coordinates If the particle P moves along a space curve,

Cylindrical Coordinates

If the particle P moves along a space curve, its

position can be written as
rP = rur + zuz
Taking time derivatives and using the chain rule:
Слайд 116

Example Use the polar coordinate system. Given: The platform is rotating

Example

Use the polar coordinate system.

Given: The platform is rotating such that, at

any instant, its angular position is θ = (4t3/2) rad, where t is in seconds.
A ball rolls outward so that its position is r = (0.1t3) m.

Find: The magnitude of velocity and acceleration of the ball when t = 1.5 s.
Plan:

Слайд 117

Solution

Solution

 

Слайд 118

Solution

Solution

Слайд 119

Example Plan: Use cylindrical coordinates.

Example

Plan: Use cylindrical coordinates.

 

Слайд 120

Solution

Solution

 

Слайд 121

Solution Acceleration equation in cylindrical coordinates

Solution

Acceleration equation in cylindrical coordinates

 

Слайд 122

Ugly aircraft competition

Ugly aircraft competition

Слайд 123

Curtis Aerodrome (1914) 1 2 3 4 5 6 7 8 9 10

Curtis Aerodrome (1914)

1
2
3
4
5
6
7
8
9
10

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Chapter 12: Kinematics of a Particle Section 12.9: Absolute Dependent Motion of Two Particles

Chapter 12: Kinematics of a Particle

Section 12.9: Absolute Dependent Motion of


Two Particles
Слайд 125

Learning Objective Be able to relate the positions, velocities, and accelerations of particles undergoing dependent motion.

Learning Objective

Be able to relate the positions, velocities, and accelerations of

particles undergoing dependent motion.
Слайд 126

Applications Rope and pulley arrangements are often used to assist in

Applications

Rope and pulley arrangements are often used to assist in lifting

heavy objects. The total lifting force required from the truck depends on both the weight and the acceleration of the cabinet.

How can we determine the acceleration and velocity of the cabinet if the acceleration of the truck is known?

Слайд 127

Applicatons The cable and pulley system shown can be used to

Applicatons

The cable and pulley system shown can be used to modify

the speed of the mine car, A, relative to the speed of the motor, M.
It is important to establish the relationships between the various motions in order to determine the power requirements for the motor and the tension in the cable.

For instance, if the speed of the cable (P) is known because we know the motor characteristics, how can we determine the speed of the mine car? Will the slope of the track have any impact on the answer?

Слайд 128

Dependent Motion In many kinematics problems, the motion of one object

Dependent Motion

In many kinematics problems, the motion of one object will

depend on the motion of another object.

The motion of each block can be related mathematically by defining position coordinates, sA and sB. Each coordinate axis is defined from a fixed point or datum line, measured positive along each plane in the direction of motion of each block.

Слайд 129

Dependent Motion In this example, position coordinates sA and sB can

Dependent Motion

In this example, position coordinates sA and sB can be

defined from fixed datum lines extending from the center of the pulley along each incline to blocks A and B.

If the cord has a fixed length, the position coordinates sA and sB are related mathematically by the equation
sA + lCD + sB = lT
Here lT is the total cord length and lCD is the length of cord passing over the arc CD on the pulley.

Слайд 130

Dependent Motion The negative sign indicates that as A moves down

Dependent Motion

The negative sign indicates that as A moves down the

incline (positive sA direction), B moves up the incline (negative sB direction).

Accelerations can be found by differentiating the velocity expression. Prove to yourself that aB = -aA .

dsA/dt + dsB/dt = 0 ⇒ vB = -vA

Слайд 131

Example Consider a more complicated example. Position coordinates (sA and sB)

Example

Consider a more complicated example. Position coordinates (sA and sB) are

defined from fixed datum lines, measured along the direction of motion of each block.

Note that sB is only defined to the center of the pulley above block B, since this block moves with the pulley. Also, h is a constant.

The red colored segments of the cord remain constant in length during motion of the blocks.

Слайд 132

Solution The position coordinates are related by the equation 2sB +

Solution

The position coordinates are related by the equation
2sB + h +

sA = lT
Where lT is the total cord length minus the lengths of the red segments.

Since lT and h remain constant during the motion, the velocities and accelerations can be related by two successive time derivatives:
2vB = -vA and 2aB = -aA

When block B moves downward (+sB), block A moves to the left (-sA). Remember to be consistent with your sign convention!

Слайд 133

Solution This example can also be worked by defining the position

Solution

This example can also be worked by defining the position coordinate

for B (sB) from the bottom pulley instead of the top pulley.

The position, velocity, and acceleration relations then become
2(h – sB) + h + sA = lT
and 2vB = vA 2aB = aA

Prove to yourself that the results are the same, even if the sign conventions are different than the previous formulation.

Слайд 134

Dependent Motion: Procedure These procedures can be used to relate the

Dependent Motion: Procedure

These procedures can be used to relate the dependent

motion of particles moving along rectilinear paths (only the magnitudes of velocity and acceleration change, not their line of direction).

4. Differentiate the position coordinate equation(s) to relate velocities and accelerations. Keep track of signs!

3. If a system contains more than one cord, relate the position of a point on one cord to a point on another cord. Separate equations are written for each cord.

2. Relate the position coordinates to the cord length. Segments of cord that do not change in length during the motion may be left out.

1. Define position coordinates from fixed datum lines, along the path of each particle. Different datum lines can be used for each particle.

Слайд 135

Example Given: In the figure on the left, the cord at

Example

Given: In the figure on the left, the cord at A

is pulled down with a speed of 2 m/s.

Find: The speed of block B.
Plan:

There are two cords involved in the motion in this example. There will be two position equations (one for each cord). Write these two equations, combine them, and then differentiate them.

Слайд 136

Solution Define the datum line through the top pulley (which has

Solution

Define the datum line through the top pulley (which has a

fixed position).
sA can be defined to the point A.
sB can be defined to the center of the pulley above B.
sC is defined to the center of pulley C.
All coordinates are defined as positive down and along the direction of motion of each point/object.

1) Define the position coordinates from a fixed datum line. Three coordinates must be defined: one for point A (sA), one for block B (sB), and one for block C (sC).

Слайд 137

Solution 3) Eliminating sC between the two equations, we get: sA

Solution

3) Eliminating sC between the two equations, we get:
sA + 4sB

= l1 + 2l2

2) Write position/length equations for each cord. Define l1 as the length of the first cord, minus any segments of constant length. Define l2 in a similar manner for the second cord:

4) Relate velocities by differentiating this expression. Note that l1 and l2 are constant lengths.
vA + 4vB = 0 ⇒ vB = – 0.25vA = – 0.25(2) = – 0.5 m/s
The velocity of block B is 0.5 m/s up (negative sB direction).

Cord 1: sA + 2sC = l1
Cord 2: sB + (sB – sC) = l2

Слайд 138

Quiz

Quiz

Слайд 139

Determine the speed of block B. 1 m/s 2 m/s 4 m/s None of the above.

Determine the speed of block B.

1 m/s
2 m/s
4 m/s
None of

the above.
Слайд 140

Example Given: In this pulley system, block A is moving downward

Example

Given: In this pulley system, block A is moving downward with a

speed of 4 m/s while block C is moving up at 2 m/s.

Find: The speed of block B.
Plan:

All blocks are connected to a single cable, so only one position/length equation will be required. Define position coordinates for each block, write out the position relation, and then differentiate it to relate the velocities.

Слайд 141

Solution 2) Defining sA, sB, and sC as shown, the position

Solution

2) Defining sA, sB, and sC as shown, the position relation

can be written:
sA + 2sB + sC = l

3) Differentiate to relate velocities:
vA + 2vB + vC = 0
4 + 2vB + (-2) =0
vB = -1 m/s

1) A datum line can be drawn through the upper, fixed, pulleys and position coordinates defined from this line to each block (or the pulley above the block).

The velocity of block B is 1 m/s up (negative sB direction).

Слайд 142

Quiz

Quiz

Слайд 143

Determine the speed of block B when block A is moving

Determine the speed of block B when block A is moving

down at 6 m/s while block C is moving down at 18 m/s.

24 m/s
3 m/s
12 m/s
9 m/s

Слайд 144

Ugly aircraft competition

Ugly aircraft competition

Слайд 145

Koechlin biplane (1908) 1 2 3 4 5 6 7 8 9 10

Koechlin biplane (1908)

1
2
3
4
5
6
7
8
9
10

Слайд 146

Chapter 12: Kinematics of a Particle Section 12.10: Relative Motion of Two Particles Using Translating Axes

Chapter 12: Kinematics of a Particle

Section 12.10: Relative Motion of Two

Particles
Using Translating Axes
Слайд 147

Learning Objective Be able to relate the positions, velocities, and accelerations of particles undergoing relative motion.

Learning Objective

Be able to relate the positions, velocities, and accelerations of

particles undergoing relative motion.
Слайд 148

Applications A fighter aircraft is trying to intercept an airliner because

Applications

A fighter aircraft is trying to intercept an airliner because communication

got lost.
The fighter pilot needs to make sure he does intercept the airliner at the correct location at the correct altitude
Слайд 149

Relative Motion: Position Particles A and B are moving both along

Relative Motion: Position

Particles A and B are moving both along their

own path. Their absolute position vectors are rA and rB when measured from the position of the fixed observer.

There is a second reference frame x’-y’-z’ that is moving with respect to the observer at O but is fixed to particle A. This reference frame is only allowed to translate with respect to the fixed reference frame.

The position of B can be measured relative to A with the relative-position vector rB/A. The following relation holds:
rB = rA + rB/A

Слайд 150

Relative Motion: Velocity and Acceleration For the velocity one can write:

Relative Motion: Velocity and Acceleration

For the velocity one can write:

vB = vA + vB/A
And for the acceleration:
aB = aA + aB/A
Слайд 151

Relative Motion: Procedure 3. These unknowns can be solved for either

Relative Motion: Procedure

3. These unknowns can be solved for either graphically or

numerically using trigonometry or by resolving each of the three vectors into a coordinate system and thereby generating a set of scalars.

2. Since vector addition forms triangles there can be at most two unknowns. The represent magnitudes and/or directions of the vector quantities.

1. First specify the particle A that is the origin for the translating x’, y’, z’-axes. Usually this point has a known velocity and/or acceleration.

Слайд 152

Example Given: Two boats are leaving the pier at the same

Example

Given: Two boats are leaving the pier at the
same moment but

with different speeds and in different directions.

Find: What is the distance between them after 4 seconds and what is the direction of boat B with respect to boat A?
Plan:

The origin of the x- and y-axes are located at O. First determine the positions of A and B after 4 seconds. Then use relative positions to find the position of B with respect to A. Use vectors!!

Слайд 153

vA = 15 cos 30° i + 15 sin 30° j

vA = 15 cos 30° i + 15 sin 30° j
vB

= 10 cos 60° i + 10 sin 60° j
After 4 seconds
rA = 60 cos 30° i + 60 sin 30° j
rB = 40 cos 60° i + 40 sin 60° j
Then use rB = rA + rB/A

Example

 

Слайд 154

Quiz

Quiz

Слайд 155

Two planes A and B are flying at constant speed. Determine

Two planes A and B are flying at constant speed. Determine

the magnitude of the velocity of plane B relative to plane A

693 km/h
650 km/h
400 km/h
1258 km/h

Слайд 156

Example Given: Aircraft A is flying along in a straight line,

Example

Given: Aircraft A is flying along in a straight line, whereas

fighter B is flying along a circular path with a radius of curvature of 400 km.

Find: Determine the velocity and acceleration of fighter B as measured by the pilot of aircraft A.
Plan:

The origin of the x- and y-axes are located in an arbitrary but fixed point. The translating reference frame is attached to A. Then apply the relative velocity and relative acceleration in scalar form. This is done because at the instant of measuring both reference frames are parallel.

Слайд 157

Solution 1) For the velocity one can write: vB = vA

Solution

1) For the velocity one can write:
vB = vA

+ vB/A
600 j km/h = 700 j km/h + vB/A
vB/A = -100 j km/h angle 270°
2) For the acceleration: Fighter B has both normal and tangential accelerations since it is flying a curved path.
(aB)t = -100 j km/h2
(aB)n = vB2 /ρ = (600 km/h)2/400 km = 900i km/h2
Thereby:
aB = aA + aB/A => 900i – 100j = 50j + aB/A
Thus:
aB/A = (900i -150j) km/h2 angle = 350.5°